Thursday, 24 November 2011

SSS Test

On my way to achieving my goals I come across SSS. This one really does help your skin look realistic.
SSS = Sub Surface Scattering

The polypaint version above was just a quick painted model, I need to paint it again to get the result that I want.

Saturday, 19 November 2011

Testing R2

Testing the CurveTriFill and CurveTube brush in ZbrushR2.

No textures on this flower, simply matcap and lightcap.

Composited in photoshop.

The new features are awesome...

Wednesday, 9 November 2011

Eminem zbrush sculpt

Eminem sculpt done for my FYP test, done in less than 4 hours. All textures are hand painted.
Will render this further with hair and fur in max and SSS and 3 point lighting.

I'm happy with this session though.

Thursday, 3 November 2011

Textured Julia


Julia Chang has some colour now.
Rendered using the BPR in Zbrush
Deadline tomorrow but i'll get it done. ;)
Still need to bake the maps and present it in a shader.