Sunday, 22 April 2012

Balance


This the final version of the Gymnast. After a month of work on this piece I can finally call it done.
The base mesh was created in 3ds Max, High-res details were sculpted in ZBrush and post-production was carried out using Photoshop.
The model was based off Shayla Worley (American gymnast) who injured her leg through training and missed out on her Olympic dreams.

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