Thursday 24 November 2011

SSS Test

On my way to achieving my goals I come across SSS. This one really does help your skin look realistic.
SSS = Sub Surface Scattering

The polypaint version above was just a quick painted model, I need to paint it again to get the result that I want.

Saturday 19 November 2011

Testing R2

Testing the CurveTriFill and CurveTube brush in ZbrushR2.

No textures on this flower, simply matcap and lightcap.

Composited in photoshop.

The new features are awesome...

Wednesday 9 November 2011

Eminem zbrush sculpt

Eminem sculpt done for my FYP test, done in less than 4 hours. All textures are hand painted.
Will render this further with hair and fur in max and SSS and 3 point lighting.

I'm happy with this session though.

Thursday 3 November 2011

Textured Julia


Julia Chang has some colour now.
Rendered using the BPR in Zbrush
Deadline tomorrow but i'll get it done. ;)
Still need to bake the maps and present it in a shader.